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As an checkpoint worker, it's your duty to check the credentials of each person attempting to gain access to the country. Set in the oppressive and depressing fictional country of Arstotzka, you assume the role of an immigration worker at the Grestin Border Checkpoint. It's a mixture of atmospheric storytelling, light puzzle solving, and player choice. Papers, Please is an interesting indie game, created by creative mind Lucas Pope. And it places us in the place of the most normal of beings during a war, which is not something you see every day in gaming. But what it is is a very interesting experiment about the bureaucracy and corruption of these systems. Papers, Please is not a game for everybody, nor is it easy to recommend. This while making sure you're making enough money to pay for your expenses. A game where your main job is to serve drinks and get to know your customers. This game could very well be an inspiration for other indie developers such as Sukeban Games, developers of VA-11 HALL-A: A Cyberpunk Bartender Action. Don't worry, there are some events to lighten things up from time to time, but never fully relax and keep an eye out. But it also serves as some sort of fake documentary about a communist country and their lifestyle. This is, by all means, a game not just for fun. Your pay is minimal, so you'll have to be efficient in your job to guarantee an income for your household, but be careful of becoming corrupt, for there are serious consequences for thin behavior against the motherland. Keep in mind that this will be getting tougher and tougher by the day and that you only get paid by the number of papers you stamp. Working 12 Hours a day, you'll have to ask some questions and verify that everything to judge who can get through and enter the country. Yes, we are a simple government agent, our job is to place a stamp on the documents of these people, allowing them to get in, or getting them out of our country.
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In Papers, Please we play as an employee in the Ministry of Immigration, and we are the ones in charge of deciding who gets in and who doesn't. You won't be fighting to defend your country, nor saving the world from an alien invasion. It offers us more than 20 different endings and the possibility to take sides in the story.We live in 1982, in the imaginary communist Republic of Arstotzka, but we won't be taking into exciting missions, nor are we soldiers going to war with the equally imaginary Kolechia. It's an adventure game that both in terms of gameplay and graphics reminds us of those titles we used to play over 25 years ago.
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for such purpose, we'll have to question the applications and check aspects such as fingerprints or full body scans. And we'll fulfill it by inspecting all the documentation provided to enter our country.īy means of these documents, we'll have to identify the type of person trying to request access and determine according to the data available, if we're talking to a terrorist, a spy, a smuggler. Now our task is to control the movement of people coming into Arstotzka from this country. This country is governed by a totalitarian communist system and has recently been victorious in the long-lasting confrontation with its neighboring Kolechia. The action takes us back to 1982 to the border control of the Republic of Arstotzka. Control the flow of people on the frontier We're talking about Papers, Please, a game that will put us in the shoes of an immigration officer. Now that totalitarian jerk apprentices are back in fashion thanks to the fact that Salvini, Orban, Trump and other guys full of complexes have put the focus of their political incapacity on immigration, it's time to bring back a tiny indie game jewel that will remind us of the nightmare lived by many people around the world.
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